FFFUT

 
 

Designing a mobile experience that helps soccer fans follow teams, relive key moments, and stay connected to championships in real time.

Role

Senior User Experience and Product Design Lead

Platforms

iOS and Android

Scope

Design Leadership, Product Strategy, Product Design, Mobile Design, Interaction Design, Visual Interface Design, Prototyping, Usability Testing, Agile, Scrum, Cross-functional Collaboration


Overview

FFFUT was a mobile app designed for soccer fans in Brazil to follow their favourite teams and championship campaigns through live updates, notifications, statistics, and match highlights.

At a time when sports apps largely focused on static scores and fragmented content experiences, the opportunity was to create a more immersive and emotionally engaging mobile product—one optimized for fast interactions, live events, and continuous engagement.

As UX and Product Design Lead, I led the end-to-end design process from early product strategy through research, wireframing, prototyping, usability testing, and final UI execution across iOS and Android.

Beyond the product experience itself, the initiative also required aligning business viability, technical feasibility, and user desirability from the earliest stages of the project.

The project also marked an important early leadership experience in my career, combining hands-on product design with cross-functional collaboration, systems thinking, design leadership, and product strategy.

 
 
 

Strategic contribution

Before the official project kickoff, I collaborated closely with business and product stakeholders to help define the preliminary business model and product vision for FFFUT.

This strategic work contributed to a proposal that was later awarded funding through Brazil’s Innovation Fund program, supported by the Brazilian Innovation Agency (FINEP) and the Ministry of Science, Technology, and Innovation (MCTI).

This phase required balancing product opportunity, market positioning, user needs, and technical considerations to help establish the foundation for the product roadmap and investment case.

Contributing to the investment case early in the process strengthened my understanding of how product design can influence not only interfaces and usability, but also business direction and innovation strategy.

 
 
 

Responsibilities

As UX and Product Design Lead, I was responsible for defining both the product experience and the design process. I led a team of three UX/UI designers while collaborating closely, through Scrum, with product owners, software engineers, scrum masters, and business stakeholders.

My responsibilities included:

  • Conducting user research and defining UX principles

  • Creating information architecture, user flows, wireframes, and prototypes

  • Planning and facilitating usability testing sessions

  • Designing high-fidelity mobile interfaces for iOS and Android

  • Driving design decisions throughout product development

  • Aligning user needs, business goals, and technical constraints

Beyond hands-on design execution, I also played a key role in facilitating collaboration across teams and maintaining a cohesive product vision throughout the project lifecycle.

 
 
 

Product design process

1. Research and discovery

To better understand fan behaviours and expectations, I conducted research focused on how users consumed sports content on mobile devices, what information they prioritized during matches, and where existing products created friction.

 

Research and discovery

 

The core challenge was designing a mobile experience capable of organizing dynamic sports information into interactions that felt intuitive, fast, and engaging.

The experience allowed users to:

  • Follow teams and tournaments

  • Access real-time match data

  • Receive live notifications and match updates

  • Access standings and performance statistics

  • Revisit key moments and match highlights

  • Navigate seamlessly between live, recent, and upcoming games

 

Early sketches: Real-time match data

Early sketches: Match highlights and key moments

 
 

2. Information architecture

These insights informed the product’s information architecture, interaction patterns, and navigation structure. Wireframes and prototypes became essential tools for validating ideas early and simplifying interactions before visual execution.

 

Navigation flow diagram

Android wireframes: Real-time match videos, loading, and error states

 
 

3. Prototyping and usability testing

Usability testing was integrated throughout the process—not only as a validation method, but also as a generative tool for uncovering new ideas and identifying opportunities for refinement. Testing sessions helped improve navigation clarity, content hierarchy, and the balance between information density and usability during live match experiences.

 

Insights on post-video user experience

Insights on real-time notifications

 
 

4. Visual design

Following validation of the core experience, I led the creation of the final high-fidelity interfaces for both iOS and Android. The visual design emphasized clarity, readability, and strong hierarchy within data-rich environments, while also capturing the emotional intensity and rhythm of live sports.

 
 

iOS interface: Matches by championship round

 
 

The final experience balanced functional usability with a visually engaging sports aesthetic optimized for mobile consumption.

 
 

iOS interface: Championship standings

 
 

Collaboration and leadership

FFFUT was developed through close collaboration between design, product, engineering, and business teams.

Working within agile Scrum methodologies, I helped bridge conversations between business goals, technical feasibility, and user experience considerations while leading design execution across the project.

This experience strengthened my ability to:

  • Lead end-to-end product design initiatives

  • Facilitate cross-functional collaboration

  • Translate research insights into product decisions

  • Balance strategic thinking with executional detail

  • Use prototyping and testing as iterative decision-making tools

Looking back, FFFUT was one of the earliest projects in my career where I operated beyond interface design alone, contributing strategically to product direction while owning the full product design lifecycle from concept to delivery.